Kaum haben wir die Shooter-Militär-Simulation bei uns getestet und bewertet, kommt der Entwickler und behebt viele Fehler und Bugs im Spiel. Das Update kann ab sofort per Steam runtergeladen werden.
Der Umfang der Spieles ist unglaublich und so schleichen sich halt mehr Fehler und Bugs ein, als bei manch anderem Spiel. Jedoch sind die Entwickler gutmütig mit den Spielern und lassen ihn nicht stehen. Bohemia Interactive brachte nun dieser Tage einen Patch heraus, der viele Fehler und Bugs beheben soll und das Spiel generell etwas besser laufen lassen wird.
Einen kleinen Auszug aus dem Changelog gibt es hier:
Changelog für ARMA 3 v1.02
DATA
o Potential Altis performance optimization (especially when using a lot of AI units): removed class properties from models in Structures_F that don’t need it
o Many small Altis object positioning tweaks and other terrain fixes
o Fixed: Flipped moon texture
o The moon halo object can now be different from the sun halo object (new world config parameter moonHaloObject)
o The light reflected by the moon has been made more realistic
o Fixed: Slammer recoil
o Added: T-100 recoil animation for main gun
o T-100 commander optics features in line with OPFOR tracked vehicles
o T-100 back armor made thinner
o Fixed: Incorrect duplicate of get-in points for Speedboats
o Fixed: Zooms of armed offroad gunner set to standard naked eye level (http://feedback.arma3.com/view.php?id=14213 and http://feedback.arma3.com/view.php?id=14699)
o Added: Mortar/HMG/GMG/Bipod/Tripod bags for every faction
o Added missing backpacks for Mk6 weapon
o Fixed: Radio protocol is no longer played during story conversations triggered by BIS_fnc_kbTell
o Fixed: Some groups spawned by Sites module had their skill set too high
o Fixed: CAS bombing issues in Supports Module
o Fixed: Rare occurrence of undefined variable for civilian randomization scripts
o Fixed: Game sometimes got stuck in loading screen after respawn (http://feedback.arma3.com/view.php?id=14474)
o Added: Warning about using BIS_fnc_addRespawnPosition – calling the function on client at the mission start will result in data not being broadcasted correctly
o Fixed: Modules were not executed in the right order on server
o Fixed: Sending multiple recipients to BIS_fnc_MP caused the function to be ignored in singleplayer
o Added: Recipient sent to BIS_fnc_MP can now be string – variable name of an object. The function will be executed where the object is local.
o Fixed: Incorrect returned value when task checked by BIS_fnc_taskCompleted didn’t exist
o Fixed: „Vehicle Respawn“ module didn’t recognize airplanes, rendering them non-respawnable (http://feedback.arma3.com/view.php?id=13078)
o Fixed: HQ entities created by Headquarters module (used for example in Defend and Seize missions) were all using European voice. Correct voices (English for NATO and Persian for CSAT) are assigned now.
o Fixed: „Set Task Destination“ module is now optional, destination can now be configured in „Create Task“ module. The same is true for task state (http://feedback.arma3.com/view.php?id=4144)
o Fixed: Advanced hints save / load issue
o Firing Drills: CoF Green – removed manual hiding of barriers now they were removed from Stratis globally
o Firing Drills: CoF Red 3 – disabled detecting statue as no-shoot until new solution is found (old one removed due to map optimizations)
o Music has been reorganized to new class names, old ones are kept for compatibility
o Main menu music track fix (different version of same track)
o British Radio Protocol voices added (1 x Jay Crowe + 3 x Jayholder as data placeholder for future recordings)
o Digital Deluxe Edition: Tactical Guide updated with various tweaks
o Digital Deluxe Edition: Map updated with higher resolution
ENGINE
o Many AI tweaks and fixes
o Enabled blood when Korean language is selected
o Improved: Tank collisions / flipping
o epeImpulseDamageCoef parameter can now be changed for any vehicle
o AI drivers are now better able to navigate out of obstacle and unstuck themselves
o New possibility to turn off adaptive crosshair in options
o Fixed: Favorite sessions in LAN view
o Increased the limit of shown servers in the server browser from 500 to 10000
o Fixed: Broken location detection of MP clients – people should be finally able to see servers close to them
o Fixed: Country detection in MP
Den restlichen Changelog gibt es auf der offiziellen Newsseite der Spieleplattform Steam. Falls ihr mehr über das Spiel erfahren wollt, so lege ich euch nahe, mal in unsere Review zu Arma 3 reinzuschauen.