Wie viel Schaden und über was für eine Feuerrate verfügen die Waffen in Battlefield 1? Hier sind die ersten Statistiken aus der Alpha.
Nachdem bereits weitläufig bekannt wurde, welche Waffen es in Battlefield 1 geben wird, ist man sich noch nicht so ganz über die spezifischen Statistiken sicher. Eine Waffe im Spiel kann man schließlich nicht so gut mit dem realen Pendant vergleichen. Ein User ist während der Alpha-Phase nun etwas näher ins Detail gegangen und hat zusammengetragen, was die Rifles und Co. an Schaden anrichten können, wie hoch die Feuerrate ist, was man über den Bullet Drop sagen und vieles mehr! Damit liegen uns die Statistiken von insgesamt 15 Waffen vor. Das sind jedoch noch längst nicht alle. Gleichzeitig weisen wir an dieser Stelle auch einmal darauf hin, dass sich die Werte bis zum Release des Spiels noch verändern könnten. Die Werte sind also mit Vorsicht zu genießen:
Lewis Gun
Max Damage = 21
Min Damage = 15
Drop-off Start = 20m
Drop-off End = 35m
Firerate = 480
Muzzle Velocty = 740m/s
Bullet Drop = -12m/s
Mag Size = 47
Projectile = British303_Heavy
Reload (Empty) = 4.5s
Reload (Left) = 3.0s
Ads-Recoil Up = 0.28
Ads-Recoil Left = 0.2
Ads-Recoil Right = 0.2
Ads-Recoil Decrease = 6.0
Ads-1st Shot Multiplier = 1.5
Spread Increase = -0.18
Spread Decrease = 8.12
ADS – Not Moving = 0.27
ADS – Moving = 0.73
Hip-Standing-Not Moving = 2.0
Hip-Standing-Moving = 2.5
M1909 Benet Merice
Max Damage = 21
Min Damage = 19
Drop-off Start = 20m
Drop-off End = 25m
Firerate = 450
Muzzle Velocty = 820m/s
Bullet Drop = -12m/s
Mag Size = 30
Projectile = 30-06_Heavy
Reload (Empty) = 3.9s
Reload (Left) = 2.6s
Ads-Recoil Up = 0.3
Ads-Recoil Left = 0.15
Ads-Recoil Right = 0.15
Ads-Recoil Decrease = 6
Ads-1st Shot Multiplier = 1.125
Spread Increase = -0.18
Spread Decrease = 8.2
ADS – Not Moving = 0.27
ADS – Moving = 0.73
Hip-Standing-Not Moving = 2.0
Hip-Standing-Moving = 2.5
Madsen Machine Gun
Max Damage = 23
Min Damage = 17.5
Drop-off Start = 15m
Drop-off End = 28.75m
Firerate = 540
Muzzle Velocty = 800m/s
Bullet Drop = -12m/s
Mag Size = 31
Projectile = Bullet792x57mm
Reload (Empty) = 4.0s
Reload (Left) = 2.45s
Ads-Recoil Up = 0.42
Ads-Recoil Left = 0.3
Ads-Recoil Right = 0.3
Ads-Recoil Decrease = 6
Ads-1st Shot Multiplier = 1.9
Spread Increase = -0.18
Spread Decrease = 4.5
ADS – Not Moving = 0.3
ADS – Moving = 0.5
Hip-Standing-Not Moving = 1.5
Hip-Standing-Moving = 2.0
Cei-Rigotti
Max Damage = 38
Min Damage = 26.5
Drop-off Start = 24m
Drop-off End = 47m
Firerate = 299
Muzzle Velocty = 660m/s
Bullet Drop = -12m/s
Mag Size = 10
Projectile = Carcano65x52mm_Semi
Reload (Empty) = 1.5s
Reload (Left) = 0.5s
Ads-Recoil Up = 0.7
Ads-Recoil Left = 0.32
Ads-Recoil Right = 0.32
Ads-Recoil Decrease = 10
Ads-1st Shot Multiplier = 1.0
Spread Increase = 0.3
Spread Decrease = 4.5
ADS – Not Moving = 0.24
ADS – Moving = 0.8
Hip-Standing-Not Moving = 2.0
Hip-Standing-Moving = 2.5
M1907
Max Damage = 43
Min Damage = 21
Drop-off Start = 10m
Drop-off End = 37.5m
Firerate = 299
Muzzle Velocty = 570m/s
Bullet Drop = -12m/s
Mag Size = 21
Projectile = 351M1907_Semi
Reload (Empty) = 3.5s
Reload (Left) = 2.3s
Ads-Recoil Up = 0.8
Ads-Recoil Left = 0.42
Ads-Recoil Right = 0.42
Ads-Recoil Decrease = 10
Ads-1st Shot Multiplier = 1.0
Spread Increase = 0.3
Spread Decrease = 4.5
ADS – Not Moving = 0.27
ADS – Moving = 0.7
Hip-Standing-Not Moving = 2.0
Hip-Standing-Moving = 2.5
Mondragon
Max Damage = 40
Min Damage = 35
Drop-off Start = 20m
Drop-off End = 30m
Firerate = 257
Muzzle Velocty = 800m/s
Bullet Drop = -12m/s
Mag Size = 10
Projectile = Bullet792x57mm_SemiHeavy
Reload (Empty) = 1.13333s
Reload (Left) = 0.5333333s
Ads-Recoil Up = 1.0
Ads-Recoil Left = 0.32
Ads-Recoil Right = 0.32
Ads-Recoil Decrease = 10
Ads-1st Shot Multiplier = 1.0
Spread Increase = 0.3
Spread Decrease = 4.5
ADS – Not Moving = 0.21
ADS – Moving = 0.9
Hip-Standing-Not Moving = 2.3
Hip-Standing-Moving = 3.5
Model_10A
Max Damage = 8.4
Min Damage = 4.2
Drop-off Start = 14
Drop-off End = 22
Firerate = 900
Muzzle Velocty = 333m/s
Bullet Drop = -12m/s
Mag Size = 6
Projectile = 12g_Buckshot_Pump
Reload (Empty) = 0.5s
Reload (Left) = -1.0s
Ads-Recoil Up = 11.0
Ads-Recoil Left = 0.8
Ads-Recoil Right = 1.2
Ads-Recoil Decrease = 10
Ads-1st Shot Multiplier = 1.0
Spread Increase = 0.6
Spread Decrease = 4.5
ADS – Not Moving = 0.0
ADS – Moving = 0.4
Hip-Standing-Not Moving = 0.4
Hip-Standing-Moving = 0.6
M1911
Max Damage = 35
Min Damage = 15
Drop-off Start = 8m
Drop-off End = 30m
Firerate = 299
Muzzle Velocty = 250m/s
Bullet Drop = -12m/s
Mag Size = 8
Projectile = 45cal_Pistol
Reload (Empty) = 1.7s
Reload (Left) = 1.16s
Ads-Recoil Up = 0.9
Ads-Recoil Left = 0.425
Ads-Recoil Right = 0.45
Ads-Recoil Decrease = 10
Ads-1st Shot Multiplier = 1.0
Spread Increase = 0.3
Spread Decrease = 4.5
ADS – Not Moving = 0.4
ADS – Moving = 0.5
Hip-Standing-Not Moving = 0.8
Hip-Standing-Moving = 1.2
P08_Pistol
Max Damage = 30
Min Damage = 15
Drop-off Start = 10m
Drop-off End = 30m
Firerate = 299
Muzzle Velocty = 350m/s
Bullet Drop = -12m/s
Mag Size = 9
Projectile = 9x19mm_Pistol
Reload (Empty) = 2.0s
Reload (Left) = 1.25s
Ads-Recoil Up = 0.9
Ads-Recoil Left = 0.45
Ads-Recoil Right = 0.45
Ads-Recoil Decrease = 10
Ads-1st Shot Multiplier = 1.0
Spread Increase = 0.15
Spread Decrease = 0.45
ADS – Not Moving = 0.4
ADS – Moving = 0.5
Hip-Standing-Not Moving = 0.8
Hip-Standing-Moving = 1.2
Gewehr98
Max Damage = 100
Min Damage = 80
Drop-off Start = 20m
Drop-off End = 125m
Firerate = 350
Muzzle Velocty = 880m/s
Bullet Drop = -12m/s
Mag Size = 5
Projectile = Bullet792x57mm_Bolt
Reload (Empty) = 1.5s
Reload (Left) = 0.85s
Ads-Recoil Up = 5
Ads-Recoil Left = 0.0
Ads-Recoil Right = 1.0
Ads-Recoil Decrease = 10.0
Ads-1st Shot Multiplier = 1.0 Spread Increase = 1.0
Spread Decrease = 7.5
ADS – Not Moving = 0.0
ADS – Moving = 1.1
Hip-Standing-Not Moving = 2.5
Hip-Standing-Moving = 4.0
Lee-Enfield SMLE
Max Damage = 100
Min Damage = 80
Drop-off Start = 20
Drop-off End = 75
Firerate = 350
Muzzle Velocty = 740m/s
Bullet Drop = -12m/s
Mag Size = 10
Projectile = British303_Bolt
Reload (Empty) = 1.7666667s
Reload (Left) = 0.5s
Ads-Recoil Up = 5.0
Ads-Recoil Left = 0.0
Ads-Recoil Right = 1.0
Ads-Recoil Decrease = 10.0
Ads-1st Shot Multiplier = 1.0
Spread Increase = 1.0
Spread Decrease = 7.5
ADS – Not Moving = 0.0
ADS – Moving = 0.9
Hip-Standing-Not Moving = 2.5
Hip-Standing-Moving = 4.0
Winchester 1895
Max Damage = 75
Min Damage = 35
Drop-off Start = 8m
Drop-off End = 32m
Firerate = 350
Muzzle Velocty = 580m/s
Bullet Drop = -12m/s
Mag Size = 5
Projectile = 30-40 Krag
Reload (Empty) = 1.5666667s
Reload (Left) = 0.53s
Ads-Recoil Up = 5
Ads-Recoil Left = 0.0
Ads-Recoil Right = 1.0
Ads-Recoil Decrease = 10
Ads-1st Shot Multiplier = 1.0
Spread Increase = 1.0
Spread Decrease = 7.5
ADS – Not Moving = 0.0
ADS – Moving = 1.0
Hip-Standing-Not Moving = 2.5
Hip-Standing-Moving = 4.0
Automatico M1918
Max Damage = 23
Min Damage = 12
Drop-off Start = 3m
Drop-off End = 38m
Firerate = 900
Muzzle Velocty = 380m/s
Bullet Drop = -12m/s
Mag Size = 25
Projectile = 9x19mm_Gilsenti
Reload (Empty) = 3.4s
Reload (Left) = 1.8s
Ads-Recoil Up = 0.44
Ads-Recoil Left = 0.425
Ads-Recoil Right = 0.425
Ads-Recoil Decrease = 10.0
Ads-1st Shot Multiplier = 2.65
Spread Increase = 0.054
Spread Decrease = 1.35
ADS – Not Moving = 0.3
ADS – Moving = 0.5
Hip-Standing-Not Moving = 1.0
Hip-Standing-Moving = 1.5
MP18
Max Damage = 23.0
Min Damage = 13.5
Drop-off Start = 15m
Drop-off End = 38.75m
Firerate = 550
Muzzle Velocty = 420m/s
Bullet Drop = -12m/s
Mag Size = 32
Projectile = 9x19mm_SMG
Reload (Empty) = 3.3s
Reload (Left) = 2.1s
Ads-Recoil Up = 0.38
Ads-Recoil Left = 0.2
Ads-Recoil Right = 0.2
Ads-Recoil Decrease = 8.0
Ads-1st Shot Multiplier = 2.1
Spread Increase = 0.0365
Spread Decrease = 1.825
ADS – Not Moving = 0.3
ADS – Moving = 0.5
Hip-Standing-Not Moving = 1.0
Hip-Standing-Moving = 1.5
Mauser C96
Max Damage = 27
Min Damage = 15.4
Drop-off Start = 16.6m
Drop-off End = 40m
Firerate = 299
Muzzle Velocty = 460m/s
Bullet Drop = -12m/s
Mag Size = 20
Projectile = Bullet763x25mm_Carbine
Reload (Empty) = 1.3666667s
Reload (Left) = 0.5s
Ads-Recoil Up = 0.4
Ads-Recoil Left = 0.18
Ads-Recoil Right = 0.18
Ads-Recoil Decrease = 4.0
Ads-1st Shot Multiplier = 1.0
Spread Increase = 0.2
Spread Decrease = 5.0
ADS – Not Moving = 0.27
ADS – Moving = 0.53
Hip-Standing-Not Moving = 1.5
Hip-Standing-Moving = 2.0
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